Version 2.0.0 (Dec 03 2002) Copyright © 1999-2005 Andrew Pipkin
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Even though all cards other than kings can be moved to only one location in
Scorpion, the game is less mechanical and more challenging than it would
appear. The Scorpion layout has two areas which represent the body and tail
of a scorpion. When an impasse is reached, the stack representing the "tail"
of the scorpion is moved to the building stacks. This will hopefully end the
deadlock. While Scorpion has the usual objective of arranging each suit in
order, stacks in which each suit are assembled are not provided. The game is
won when four building stacks contain each suit in descending order from
king to ace.
Building Stacks / "Body"
The seven building stacks initially containing seven cards compose the body
of the scorpion. The first four stacks have three face down cards. The face
down cards will be turned over when the cards above them are removed.
The three cards which comprise the "tail" of the scorpion are initially
under the button panel. When there are no more moves which can be
made in the scorpion body, clicking on the tail will move a card from
it to the first three stacks of the scorpion body.
To move cards between stacks, click on the source stack (which will
highlight it) and then click on the destination. If a card below the top of
the source stack is clicked, all cards between the clicked card and the
stack top will be selected.
The following rules indicate how cards can be moved between stacks:
- Cards can be transferred between stacks if there is a face up card
in the source stack which has the same suit and a rank one less than the
card at the top of the destination stack. All cards above the transferred
card are moved along with it.
- A king, and all cards above it, can be moved to an empty
- Clicking on the tail will redistribute its contents to the
first three building stacks.